Plottin’ & Schemin’

Sorry, that just put the Beastie Boys song “Rhymin’ & Stealin'” in my head.  Anywayyyy, I had a mini writer’s retreat with Marian Allen last week to do some work on our respective upcoming NaNoWriMo projects this November.  I’m using NaNo to write the first book in a trilogy I’ve had in mind for ages now, so naturally our shop talk got around to plotting techniques.  I’m normally not much of an outliner, and if I do outline, it’s usually not in much detail, but (a) the plot of this trilogy is extremely complex, (b) there are a lot of characters, and their stories interweave and affect each other, even those who don’t know one another personally, and (c) it’s a trilogy, which means I want continuity between the three books, and I don’t want to get to book three and say, “Crap!  I wish I’d mentioned THIS THING I NEED FOR THE PLOT TO WORK back in book one!  Now I’m going to have to shoehorn it in and treat it like it’s been the case all along!”  Of course, that would only be a problem if books one and two were published by the time I was writing book three, but let’s give me some credit here and say that’s a possibility.

I know quite a lot of events that need to happen for the main plot and for the subplots (and there are times when my subplots directly affect the main plot, too), but the order of many of the events is up in the air.  At the suggestion of my writing buddy, I tried a more visual structuring technique:  Take a piece of paper and mark it off into rectangles – 9 columns and 3 rows.  In the fifth column of each row, write “Turning Point”, in the next-to-last rectangle write “Climax”.  Your first box is your setup, the last box is your conclusion.  Start filling stuff in.

Now, I modified this somewhat to accommodate a 3-book storyline.  For the trilogy, each book gets its own row, so there are 9 rectangles per book.  That means less nitty-gritty plot detail can go into it, but the general shape of all of it comes together in one place.  I have 18″ by 24″ paper (for painting, usually) and many colored pencils (for coloring books, usually), so I color-coded important characters and got busy.

While I don’t think this will be a solve-all for my plotting problems in this series, I think the combination of a list-form, all-just-text plot file  with this visual structure layout will be highly useful.  Already, there are times when my brain gets stuck with one format, and just switching to the other type of outline unsticks it.  The more tools you, as a writer, have, the better, because every single project is different, and a tool you never needed before may suddenly be really useful for your next story!

Drafts

While I haven’t yet started the hopefully-final draft of my current novel, I’ve learned a heck of a lot in the process of writing this book.  The last novel I finished (six years ago) is a big wad of mistakes tangled around some good ideas, and it’s beyond me still how to extract the good stuff from the mess.  So when I started the first draft of my new book – The Life & Death (But Mostly the Death) of Erica Flynn – I took a very different approach.

In the past, I’ve agonized over rough drafts, trying to make them as close to final drafts as is humanly possible, the idea being to eliminate as much of the rewrite process as I could.  Truth to tell, that’s worked great with short stories, but a novel is a whole different animal.  The trouble with trying to write a perfect first draft is, it takes forever, and the content is not always as pertinent to the story as you thought it was at the time.  You get too focused on the details, and lose sight of the big story.  The details are much easier to go back in your rewrites and fix, though – mess up the big story, and you may never figure out how to untangle the good from the bad.

In addition to writing, I also dabble in graphite drawing.  One thing I learned from drawing is, if you get the whole picture sketched out and make sure that everything is proportionate and that the composition is strong, then when you add the shading, you’ll end up with an excellent picture.  If you start filling in shading before you’ve finished your outline, however, you’ll usually notice (eventually) that your perspective, proportion, and/or composition is off, and trust me, you will never get the picture to look right if you’ve already started the shading on a badly-done sketch.

So when I started my rough draft of The Life & Death (But Mostly the Death) of Erica Flynn, I applied what I learned from visual art to written art – I thought of the first draft as a sketch.  I did it quickly and stayed loose with it, making adjustments but not getting too attached to any one line, removed what didn’t work and didn’t fill in all the empty space (subplot) until I’d finished the main storyline.

My first round of rewrites was heavy work, but, for me, it’s much easier to add material than to cut it.  I had lots of ideas for subplots, and tons of notes about the secondary characters and their backgrounds that I didn’t know whether to include in the manuscript or not during my whirlwind first draft.  When I sat down to work on the second draft, I looked over what I had and made notes about what was needed, what felt like it was missing, where the characters came off flat, etc. and coordinated that information with what I had made notes about.  All I had to do was expand on ideas that had already occurred to me, figure out where it made sense within the story and how it would affect the larger plot, and shape the story accordingly with the new material.  Almost everything “missing” was accounted for in my notes, and although it was hard to come up with the stuff that wasn’t accounted for, it was muuuuch easier than cutting out the “extra” notes that I’d made for things that really wouldn’t have worked.

The third draft, which I just finished last week (weeee!), I had some beta readers’ feedback to work from.  The majority of the rewrites on that round were for clarity, consistency, maintaining the readers’ suspension of disbelief, pacing, and improving scenes that weren’t working or weren’t working well enough.  There were still a couple areas of major expansion, but for the most part, it was troubleshooting.  I imagine the next draft will be no expansion and all troubleshooting (though that may be wishful thinking – haha!) but I’ll have to hear what my theta readers (is that a term?) have to say about that!  *grin*

Shadow Characters – Part I

Psychiatrist Carl Jung, like Freud, defined the subconscious by breaking it down into separate “parts”.  In Jung’s breakdown, the Shadow self is the part of ourselves that we hide (or hope to hide) from others – things we’re ashamed of about ourselves, flaws, weaknesses, vulnerabilities – things we may not even want to admit to ourselves are the case.

In literature, it’s common to find characters who represent the shadow self of the protagonist, even when the author wasn’t consciously writing with that intent.  In high school, I took an awesome elective class on Shadow Literature, in which, essentially, we spent a semester psychoanalyzing books – not authors, books.  Ever since then, I’ve been finding shadow characters everywhere, and I notice the parallels and contrasts in my own characters and their experiences in a way I never did prior to that class.  At times, it’s just been fun to note, but sometimes it’s been extremely helpful in fleshing out characters, drawing out interesting dynamics between the characters, and/or providing intriguing role reversals in the storyline.

I’ve written here before about the importance of giving character traits a little balance – making it clear that your good guys aren’t perfect, bad guys aren’t pure evil, and keeping in mind that we’ve all got a little of our opposite within us.  It’s essential to making interesting characters.

What makes shadow so fun to play with is, you can externalize some of that opposite within and let it out.  Let me illustrate using Batman (hah!  I KNEW I’d get Batman into my blog somehow, someday!) and the Joker.  The thing that makes Batman my favorite superhero ever is the fact that he walks a razor’s edge between complete diabolical insanity and self-sacrificing heroism.  He’s a hero, but he’s always struggling to hold back his own demons, as well as the various super villains he comes up against in Gotham City.  Toward the innocent, he’s compassionate and philanthropic, but he’s a vigilante, using his own judgement as to who deserves punishment – and man, if Batman thinks somebody needs punishing, there is no compassion about him anymore.  He may manage to force himself to play by the rules of justice most of the time, but it’s often a struggle for him not to deal out retribution as he sees fit.  So you see, as a character, he already has an internal shadow clearly laid out (particularly in the graphic novels and the most recent wave of movies).

Now, where does the Joker come in?  The Joker’s favorite game to play with Batman is to point out how much alike he and Batman are, which, of course, Batman hates.  But in a way, the Joker’s right.  Batman is crazy.  He’s maladjusted, incapable of resolving his issues with the world, prefers to strive for his goals in an unconventional and unsanctioned way to actually working with the system that we “normal” people have to deal with….  Depending on what version of the Joker’s background you read (every graphic novel writer seems to have his own), there are often parallels or intersections of Batman’s back story and the Joker’s back story.  The Joker is a clear-cut shadow character – he represents everything Batman is afraid he might be, or might become, and everything Batman doesn’t want to admit about himself.  The thing is, Batman chooses not to become his shadow self, and the Joker revels in being what he is.  That choice is what makes them different.

It’s also important to note that Batman is also the Joker‘s shadow self.  The Joker mocks Batman’s heroism, and (again, depending whose version of the Joker’s back story you read) has spent so long ignoring his better instincts that they’ve essentially vanished.  The Joker does not want to be Batman, any more than Batman wants to be the Joker.  That’s why he loves to mess with Batman’s head every chance he gets.

Okay, I promise I’m done talking about Batman now.

There are lots of storylines in which the protagonist’s shadow character is his/her adversary (or at least is the antagonist).  There are others in which the shadow character is a friend or ally, or the relationship between the two shadow characters changes.  It’s crucial that shadow characters are connected through important similarities, such as strategic thinking, a parallel grief, a core tendency toward anger – deeply ingrained elements of personality.  If they have nothing in common, they aren’t shadow characters – they’re just opposites.  Anytime a character says, “No!  I’m not like you!” to his/her adversary, you probably have a case of shadow on your hands.

Long story short, there is a lot to be said about shadow characters, which is why I’m breaking this topic up into multiple posts.  More about shadow characters, and with different dynamics, next time!

For now, I’ll leave you with some pretty clear examples of shadow antagonist/protagonist teams:

  • Batman and the Joker, particularly in the graphic novel Arkham Asylum by Grant Morrison and Dave McKean, Jeph Loeb and Tim Sale’s The Long Halloween and Haunted Knight, and The Killing Joke by Alan Moore
  • Robert Louis Stevenson’s The Strange Case of Dr. Jekyll and Mr. Hyde – Probably the easiest and most clear-cut example of the shadow in all of literature
  • Gollum and Frodo in The Two Towers, from J. R. R. Tolkien’s Lord of the Rings series – I say The Two Towers in particular because that’s where the two characters interact directly for the first time
  • Sherlock Holmes and Professor Moriarty in Sir Arthur Conan Doyle’s books
  • FBI agent Will Graham and Hannibal Lecter in the film of Red Dragon (based on Thomas Harris’s novel, which is too gory and graphic for me to be able to read it, although I’ve tried)

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On Tuesday, June 15th (this coming Tuesday), I’ll be guest blogging at Marian Allen’s Weblahg.  Marian Allen has three novels published for electronic format through Echelon Press, many short stories published in magazines and anthologies – some of which are available at Amazon.  She is also, I’m proud to say, my mom.  I’ll be posting about giving and getting critiques, and how to get the most out of your feedback, on her blog this Tuesday, so be there or be square!

Ode to Internal Conflict

In real life, people have internal conflict all the time.  Sometimes it’s more apparent than others.  Sometimes it’s over a triviality, and other times it’s about something life-changing and complex.  But it’s there, and it affects our words, actions, moods, relationships, and worldviews.

If you want your characters and their problems to come alive for readers, you’ve got to give the people in your story some internal conflicts.  Of course, it’s most important to show in your main character(s), but secondary and “bit” characters can come through richer and stronger for a little dose of internal conflict, too.

How you go about showing that conflict will depend on a few factors:

  1. If you’re writing in first person, your readers get direct insight into the main character’s thoughts and feelings, even if he/she is an unreliable narrator.  Your other characters will be viewed through the lens of your narrator’s opinions and observations, but you, the writer, should know the real deal about your secondary characters – not just what your main character knows, thinks, and feels about them.  That includes knowing what makes them tick and what internal conflicts may be affecting them in any given scene.
  2. Third person can be done in a few different ways, but generally there’s some balance between omniscient narration and a sort of journalistic telling of the facts (just what is said and observed, with no direct insight into the characters’ minds or emotions).  If you go more for omniscient narration, you can reveal characters’ thoughts directly, and show inner conflicts that way.  If you stick with “just the facts, ma’am,” you’ll need to make sure to use facial expressions, hesitations, nervous habits, body language, tone of voice, etc. to communicate your characters’ thoughts and feelings, including their inner conflicts.
  3. If you have a character who just isn’t introspective, who doesn’t (or can’t) face his/her own flaws or mistakes, or who dislikes communicating his/her inner workings (even in his/her own thoughts), again, you’ll have to bring out internal conflict through responses to external factors:  other characters’ actions, dialogue, events, etc.

Now, about different kinds of inner conflicts.  There are inherent, long-term issues, such as the desire for freedom and independence battling with the desire for belonging and love (which could apply to a character’s family background or love life or both).  That kind of deep-rooted conflict is almost a character trait, and can be the foundation for the entire plot or can simply be a factor in your character’s behavior and attitude.  You can resolve it as a subplot, give your character new insight into the problem as the main story goes on, have your character come to terms with it by the end, or leave it hanging over his/her head.

There are also smaller, more specific inner conflicts (do the right thing, or the easy / profitable / fun thing?)  That kind of internal conflict is the spice of fiction, in my opinion.  When an author weaves together the events of the book and the conflicts and tough decisions of their characters, everything pulls together until you can’t separate THOSE characters from THAT plot.  It had to be [Character A] faced with [Event 1], because only he would’ve reacted by doing [this], which caused [Event 2], which set up [Character B] with [that] decision, and…so on and so forth.

So there are lots of reasons to give characters internal conflicts of various importance and scale.  It gives them depth, keeps them from being too predictable or stereotypical, lends tension to the story (because people don’t always make the right choices, or even know what the right choice is), plays characters off one another, and is an excellent catalyst for both main plot and subplot.

Even if you’re never going to mention a particular character’s hang-ups in the story, you should know what they are.  Your characters, dialogue, and story will all be the better for it.

Structure

So you finish your first draft of a novel, and you’re ready to edit.  It needs more work than just proofreading – there are things you need to work in, move around, combine, cut, rethink, etc.  In other words, it’s time to look at the overall structure and see where everything should go for clarity, effect, and pacing to be the best they can be.

Sometimes it’s easy to see where something can be plugged in, but when it isn’t so obvious, it can be daunting, to say the least, to start rearranging your manuscript, changing the tone of scenes and dialogue to make it all fit together cleanly, unsure what the domino effect of all that effort will be.  And if it doesn’t work, you have to undo everything you’ve worked on for weeks or months, and start trying to tackle the problems again.

It’s really hard to hold the entire structure of a book in your head (even your own book), so I decided early on in the editing process of my current novel that I was going to try a different approach to rewriting on a novel-length scale.  I made a plot layout for the whole book.  For each chapter, I did this:

  • Chapter # / Title
  • Characters’ Goals & Motivations:
  • Chapter Summary
  • Questions Raised:
  • Points of Conflict:
  • Larger Plot Movement:
  • Notes & Suggestions:

Goals and motivations are whatever your character(s) in that chapter are striving for, whether that’s “defeat the evil overlord” or “have a positive conversation with his son” or whatever.  If you have multiple characters, answer for each of them.

The chapter summary is just a brief account of the events, like an episode guide.

Questions raised means anything that either the characters themselves are asking, or that the reader may be wondering during/after the chapter.  “Who is the evil emperor?” or “How did that cheerleader learn black magic?” or “Why did the zombie cross the road?”  Anything hinted, foreshadowed, unexplained, etc. that you mean to follow up on later.

Points of conflict should include inner conflict as well as external conflict.  It will really help you pinpoint character development over the storyline arc, as well as helping you pace the action and the lead-up to the climactic scenes of the book.  If a chapter seems to have no conflict, either (a) cut the chapter or (b) dig deeper for some inner conflict or character dynamic conflicts, and make sure the rewrite brings those to the forefront.  People don’t have to fight or even argue to be in conflict – they don’t even have to be upset with each other.  They just have to have some goal or need that’s at odds with one another.

Larger plot movement – what, in this chapter, pushed the story arc forward?  It’s fine to have a chapter here or there dedicated to subplot, or to deepen the characters, but if you find you have multiple chapters in a row that don’t move the story forward, it’s time to rewrite or rearrange.  Also, if you have a high ratio of chapters that don’t move the story forward, you probably want to re-think some of the material.  And yes, character development that affects the action in the larger story does count as plot movement!

Notes and suggestions is for anything you realize as you’re reading, like, “I never answered this question in the whole book!” or “Oops, 3 chapters in a row with no forward movement.”  “This chapter is kinda short, not much happens…might be a good place to plug in [this scene].”

I found that this really helped my focus with multiple elements of rewriting.  It really helped me pinpoint pacing problems, troubleshoot boring chapters, keep the characters’ interactions true even as the characters and their relationships changed and developed, and figure out where I had room to maneuver new material into the book.

I hope it can be likewise helpful to you.

The Obligatory “Outline” Discussion

One of the topics that’s bandied about most often among writers is outlining.  Should you do it or not, how detailed do you get with it if you do, how far should you let things stray from your original outline (if at all), is outlining the death of a story from the outset…?  Many a debate is had about outlining at writer’s workshops.

So what’s my take on it?  Do it, if it helps.  If it impedes you, don’t.  Personally, I tend not to write an outline, but I do make copious notes for myself on things I want to include in the storyline.  Sometimes it ends up looking a lot like an outline, because I try to keep it in a rough chronological order.

Generally, how I decide whether to outline or not is based entirely on whether or not I can hold all the vital plot information in my head while I’m writing.  If I can’t, I’ll stop and make reminder notes to myself, or put the book itself aside for a few days to write an outline.

The down side to having an outline is, sometimes you feel obligated to follow it to the letter, and get yourself bogged down into writer’s block.  The down side to NOT having an outline is, sometimes you write yourself into a corner–and can’t untangle the story without completely dismantling it and starting over.  Either way, the trick is to balance flexibility with clear direction.  You’ve got to be going somewhere with your story, even if you don’t know quite where until you’re done writing it.  On the other hand, you can’t make something work if it just doesn’t fit with the actual, fleshed-out story.  It may look great in the outline, but when you’re working with your characters, you may realize that they aren’t responding quite the way you expected.  That means that either (a) you need to go with what your characters are telling you or (b) you need to tweak the circumstances or add another layer to the events that WILL get your characters to react the way you need them to.  How do you know which one of those is the right solution?  Easy.  Whichever makes the story and the characters stronger and more interesting.

Now, for someone who doesn’t usually outline, it’s kind of hard for me to do it when I need to.  My husband (also a writer) passed on a method of his own to me a couple of years ago (and he’ll be very pleased to know he’s made his first “appearance” on this blog), which I’ve found very helpful.  It’s easiest done on the computer, where you can rearrange things easily and without having to use an eraser.  I use Word for it, because I can use bullet-points to organize everything.

If you have a definite beginning, middle, and end in mind, write those down as three separate points.  Anything you know for sure you want to have happen, put in semi-chronologically between those points.  Then expand on each of those points or break them down into individual events or scenes.  I’ll use, for my example, the guy from my post about One Damn Thing After Another–the guy who saved his dog from being eaten by zombies.

So let’s say that’s part of a novel.  The overall story is that this guy and his dog have to survive an outbreak of zombie football player attacks in a small Midwestern town, and you’ve decided that the source of this particular set of zombies is a spurned cheerleader who’s an expert in black magic, which she’s used to bring all these football players back from the dead.  You have an overarching plot, there.  In the most general terms, then, you have:  Beginning – main character and dog living in small town.  Middle – angry cheerleader uses black magic to raise zombies from dead, main character and dog fight off zombies.  End – main character and dog survive.

Okay, so if you know anything about your characters, that’s the first way to expand things.  Is this the main guy’s hometown?  If not, why did he move there?  Why does he live alone with his dog?  Is he divorced, not married yet, reclusive, or just happy to be a bachelor with his best pal the dog as his only responsibility?  Does he know the football players or the cheerleader?  (It’s better if he does.  In fact, I might make him the coach of the football team or something.  Get him really involved!)  Why’s the cheerleader so pissed?  And how the $&#* does she know black magic???  This is stuff you’d answer in “plot points” in between your beginning and middle.  Once you answer that stuff, I’d bet anything that more ideas for things to have happen will occur to you.  Now the middle will be easier, because you’ve got things set up and the characters are probably clearer in your mind.  You can flesh out the middle of the outline, or start working on the beginning and see what direction your characters go with your setup.  Either way, your characters should be directing the action once you’ve set things up for them.  And the end?  Well, of course, we said the main guy and his dog survive.  Whether they survive and are traumatized for life, survive and live happily ever after (vowing never to trust cheerleaders again), survive and the man marries the cheerleader’s cute algebra teacher who worked out where the zombies were coming from and saved man and dog from certain death, etc., will all come down to how you fleshed out the middle of the story.  And if you knew from the start that you wanted, say, the ending with the algebra teacher, then you’d have planned the middle accordingly.  Sometimes working backward is an excellent plotting strategy.

I like using this style of outlining, because it’s as much brainstorming as organizing–and I love brainstorming.  You also don’t have to fill in every blank, which leaves a feeling of flexibility to the process of the actual writing.  There, Luchian, you have your debut on my blog, and you have my thanks for your plotting methods, O Plotting Wizard.

One Damn Thing After Another

One of the things that seems to happen a lot with action-packed books and movies is this barrage of events that become increasingly tedious to sit through, when they should be exciting, edge-of-your-seat scenes.  My mom and I call that phenomenon “one damn thing after another”.

This is something I’ve had to work to avoid in my own current novel, so it’s been on my mind lately.  The thing is, the individual events may be interesting and gripping, but they can still become boring when you stick them all together into a giant blob of action without substance.  Throwing peril on top of peril followed up by peril can be just as lousy to read as description after description after description in tedious detail.  But you’ve got to have conflict, right?  And some stories require a lot of action, right?  And lots of peril for the characters should make for a great climax, right?

Here’s what separates a well-built increase in action-based tension from One Damn Thing After Another:  consequences and revealations.  Okay, so your main character just had to fight off a zombie football player to save his dog from having its legs eaten by said zombie.  (Totally random example, there.)  In the next scene, you want your character to have to face multiple zombies and you want to raise the stakes for everyone involved.  But BEFORE you jump into another wave of zombie attacks, wait a second–let’s go back to your character saving his dog.  Wow, so he really loves his dog, because he was willing to risk himself for it.  That reveals something about the character.  It also makes the reader worried that something bad will happen to the dog at some point, because that’s an extra vulnerability for your character.  Explore that fear within your character a little in the scene where he saves his dog.  It doesn’t have to be stated outright or take a whole paragraph to do.  Word choice and/or a sentence or two will do it.  And how does your character feel afterward?  Relieved that his dog is okay, but scared about what will happen next?  What are the emotional consequences for him?  How is his dog acting after its brush with zombification?  Is it traumatized?  Is it too doofy to know what almost happened to it?  Did it get wounded and it’s going to be a zombie soon itself?  How awful would THAT be for your character???  And when the next scene happens, what if it turns out the zombies aren’t just brain-sucking corpses, but maybe they have attachments to one another–what if the rest of the zombie football team is horribly upset about this guy killing one of their friends, and they want revenge?  Now your character is in for it!  Always keeping your characters’ personalities in mind, using their quirks and traits and aversions to drive the way the action plays out, makes it a lot more interesting than say, Man Saves Dog From Zombie.  More Zombies Attack.  Man Kills Zombies.

It also helps break up the action a little, so you have beats of reflection and/or emotion and character development to break the action up AND increase the reader’s attachment to what’s going on.

As an excellent example of One Damn Thing After Another vs. awesome, well-done action, I give you the movie The Two Towers.  I’ve read the LOTR books a few times over, and I watched the cut versions of the movies when they came out in the theater.  I hated the theater-cut of The Two Towers.  It was one long string of battle sequences that felt like it went on forever and ever and I couldn’t have cared less about what was going on.  When the extended cut box set of all three movies came out on DVD, I bought the set.  The extended cut of The Two Towers is almost twice as long, but felt SO MUCH SHORTER to watch than the short version.  It is excellently paced, interesting from start to finish, and the battle scenes are actually gripping.  Now, they’re the same scenes, right?  YES, but the context is changed.  Stuff happens between battle scenes.  The viewer sees the cause-and-effect interplay between one action sequence and another.  There is emotional impact and storyline impact that results from what happens in those battle sequences.  There are revealations about the characters that impact the action, or that result from the action.  And suddenly, the action is interesting to watch.  Suddenly, I cared how things were going to play out.

Now, a lot of what is gripping or not is a matter of personal taste, so what’s One Damn Thing After Another to you may not be the same as what’s One Damn Thing After Another to me.  In light of that, I say, pay attention to the things you watch and read.  What bores you about one action scene, when another has your heart pounding?  What makes that difference for you?  Did one throw in an unexpected quirk (Indiana Jones’ fear of snakes), and the other didn’t?  Or did one lead to unexpected complications that ramped the action up AS A RESULT of a character’s own decision?  The more you can pinpoint what you like and dislike in the things you read and watch, the easier it is to troubleshoot things you want to avoid in your own writing.